Copy Paste GameObjects Hierarchy Transforms

Categories: Editor, Tech Art

This is just a quick EditorWindow Script to copy paste the position and rotation between two GameObject groups with the same hierarchy. I like create EditorWindows. Actually this is how I got into coding. They are nice, and as long as they work, the performance cleanlyness of the code, and often I did not really … Read More

Shadergraph Waving Flag Breakdown

Categories: Shadergraph, Tech Art

This is a breakdown of the Waving Flag Shadergraph based on a Unite Now Live Session (https://www.youtube.com/watch?v=pzo4mitkY8k&feature=emb_logo). In the image below is my Shadergraph of the waving flag shader, I additionally started adding some Texture Options, but will mainly focus on a breakdown of the transformation that creates that waving flag look. Disclaimer: This is … Read More

Programming in Unity – Conventions

Categories: Dev Journey

Over the years I have picked up some habits from tutorials or other programmers about conventions, or better said I mainly made my assumptions about how things are supposed to be done/written. I never really looked into it basically and about the hows and whys even less. Obviously, one thing that is important to keep … Read More