Author: Des
Date: 8. February 2022
Categories:
Editor,
Tech ArtThis is just a quick EditorWindow Script to copy paste the position and rotation between two GameObject groups with the same hierarchy. I like create EditorWindows. Actually this is how I got into coding. They are nice, and as long as they work, the performance cleanlyness of the code, and often I did not really … Read More
Author: Des
Date: 4. January 2022
Create a simple Dynamic Deform Shader with Amplify Shader. Node Tree and Script included.
Author: Des
Date: 2. December 2021
Tags:
C#,
Coding,
EditorScript,
extension,
GUI,
MenuItem,
Programming,
script,
Tools,
UI,
UnityCategories:
Editor,
Tech Art,
UICreate self adjusting dynamic labels for UI in Unity with the standard components as Menu Item.
Guide for custom ui menu item in C# to create a Dynamic Label using Textmesh Pro and the Horizontal Layout Group
Author: Des
Date: 29. October 2020
When I started with JavaScript I got used on using var for everything. At some point somebody showed me that TypeScript exists to typify JavaScript basically. I had no idea what he was talking about as the whole terminology of types wasn’t clear to me. When I got into C# the first time I learned … Read More
Author: Des
Date: 28. October 2020
Over the years I have picked up some habits from tutorials or other programmers about conventions, or better said I mainly made my assumptions about how things are supposed to be done/written. I never really looked into it basically and about the hows and whys even less. Obviously, one thing that is important to keep … Read More
Author: Des
Date: 28. October 2020
I have watched many beginner tutorials on programming in the last years. I looked into oldschool JavaScript, ES6, Phython, C#, some Ruby and some LUA but never really got over this basic content of: What are variables, and what kind of variables are there Doing math with integers. What are any kind of loops: for, … Read More