Author: Des
Date: 8. February 2022
Categories:
Editor,
Tech ArtThis is just a quick EditorWindow Script to copy paste the position and rotation between two GameObject groups with the same hierarchy. I like create EditorWindows. Actually this is how I got into coding. They are nice, and as long as they work, the performance cleanlyness of the code, and often I did not really … Read More
Author: Des
Date: 4. January 2022
Create a simple Dynamic Deform Shader with Amplify Shader. Node Tree and Script included.
Author: Des
Date: 2. December 2021
Tags:
C#,
Coding,
EditorScript,
extension,
GUI,
MenuItem,
Programming,
script,
Tools,
UI,
UnityCategories:
Editor,
Tech Art,
UICreate self adjusting dynamic labels for UI in Unity with the standard components as Menu Item.
Guide for custom ui menu item in C# to create a Dynamic Label using Textmesh Pro and the Horizontal Layout Group
Author: Des
Date: 5. January 2021
This is a breakdown of the Waving Flag Shadergraph based on a Unite Now Live Session (https://www.youtube.com/watch?v=pzo4mitkY8k&feature=emb_logo). In the image below is my Shadergraph of the waving flag shader, I additionally started adding some Texture Options, but will mainly focus on a breakdown of the transformation that creates that waving flag look. Disclaimer: This is … Read More